Direct3D ShaderX :
Direct3D ShaderX : vertex and pixel shader tips and tricks /
Direct three D ShaderX
edited by Wolfgang F. Engel ; [foreword by Phil Taylor].
- Plano, Tex. : Wordware Publishing, 2002.
- xvii, 494 p., [8] p. of plates : ill. (some col.) ; 24 cm. + 1 CD-ROM (4 3/4 in.)
- Wordware game developer's library .
Includes bibliographical references and index.
System requirements for accompanying CD-ROM: Windows 2000 with at least Service Pack 2 or higher ; Windows XP Professional (the NVIDIA shader debugger only runs on these operating systems).
1556220413
Computer games--Programming
Threedimensional display systems
QA76.76.C672
794.8/16693
Includes bibliographical references and index.
System requirements for accompanying CD-ROM: Windows 2000 with at least Service Pack 2 or higher ; Windows XP Professional (the NVIDIA shader debugger only runs on these operating systems).
1556220413
Computer games--Programming
Threedimensional display systems
QA76.76.C672
794.8/16693