000 01403cam a22003014a 4500
005 20080107141835.0
008 020424s2002 txuaf b 001 0 eng
001 200104
020 _a1556220413
040 _aNEU
050 0 0 _aQA76.76.C672
082 0 0 _a794.8/16693
245 0 0 _aDirect3D ShaderX :
_bvertex and pixel shader tips and tricks /
_cedited by Wolfgang F. Engel ; [foreword by Phil Taylor].
246 3 _aDirect three D ShaderX
260 _aPlano, Tex. :
_bWordware Publishing,
_c2002.
300 _axvii, 494 p., [8] p. of plates :
_bill. (some col.) ;
_c24 cm. +
_e1 CD-ROM (4 3/4 in.)
440 0 _aWordware game developer's library
504 _aIncludes bibliographical references and index.
538 _aSystem requirements for accompanying CD-ROM: Windows 2000 with at least Service Pack 2 or higher ; Windows XP Professional (the NVIDIA shader debugger only runs on these operating systems).
650 0 _aComputer games
_xProgramming
_9398496
650 0 _aThreedimensional display systems
_9128017
700 1 _aEngel Wolfgang F
_9356126
942 _kQA76.76.C672D572002
_cBCD
999 _c177503